A downloadable classic horror game for Windows, macOS, and Linux

Buy Now$1.99 USD or more


Frank found this cheesy old game in a bin out back. Not sure when it was made, or if it ever got a full release, but the disc's in good condition. 

Our last 32-bit kit died last summer so I have no idea what it's about. If you still have one laying around though - dig it up, dust it off. Hopefully it still works. 

Used no cover.



  • Classic style survival-horror gameplay => tank controls optional <=
  • Campy humor, quality voice acting
  • 32-bit low-poly visuals, janky models
  • INVESTIGATE EVERYTHING
  • Bargain bin price

More information

Published 14 days ago
StatusReleased
PlatformsWindows, macOS, Linux
Rating
(9)
AuthorJupiter Lighthouse
GenreAdventure
Tags32-bit, Singleplayer, Story Rich, Survival Horror, Violent
Average sessionAbout an hour
LanguagesEnglish
InputsXBox 360 controllers
AccessibilitySubtitles

Purchase

Buy Now$1.99 USD or more

In order to download this classic horror game you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

PrototypeMansion.v1.0.016.zip 49 MB
PrototyeMansion_Linux.v1.0.001.tar.gz 64 MB
PrototypeMansion_OSX_v1.0.002.zip 55 MB
Prototype Mansion - CD Labels.zip 6 MB

Development log

Comments

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(+1)

Wow, the game is awesome, and its only the First Episode! I loved the old school feeling. Have been looking for something like this for months. Can't wait the next releases!! I really hope that the next games introduces us with inventory and other weapons, and more exploration and puzzles o//

(+1)

Loving it so far! Only one problem - I can't aim with a dualshock (PS4) controller. The trigger opens the pause menu. And when using mouse and keyboard Cass starts spinning when I aim, so not ideal :P Hope you can work in full controller support - I use Rewired myself and it's done a great job for me so far.

(+1)

That's awesome! Can we get the files to print our own cd covers? I love it!

(Edited 5 times)

Added a .zip above, enjoy!

(+1)

Any plans for a steam release?

Down the line, maybe!

(Edited 1 time) (+1)

Just finished the game. I really think it has potential if reworked a bit but for what it is I did enjoy it a lot. Super happy to support and play. Everyone should definitely try it. I'll tell everyone  I know.

(Edited 1 time)

I just finished your review. It was excellent. Thank you for playing and for taking the time to write it! We're taking many notes for the next episode (and future fixings of this one) -- so every bit helps. Stoked you enjoyed it!

(Edited 1 time) (+1)

Can I ask what engine this game was developed in please? I read through your website and saw Unity mentioned in a couple of posts, but I wasn't sure from looking at material for the game if it was made with Unity or an entirely custom engine. I'm mainly asking because this game looks GORGEOUS for a Unity game if it is one.

(+1)

Yes, it was done with Unity.

Unity 5.6.3f1 to be exact.

(Edited 1 time) (+1)

Artist here - thanks a lot! Unity gets a bad rap because of how many people use ONLY out-of-the-box visual features. But you can make just about any engine look any way you like if you just climb up under the hood for a bit.  

That being said, this look took a long time under the hood.

(+1)

A game like this for only a few dollars is an absolute steal. You could be asking for much more so I appreciate how much work probably went into this game. I just hope the low price will bring a lot of people in to play your game because it needs to have many people playing it.

Thanks, Workster! We hope so too ;D

(+1)

The game is certainly high quality. It's difficult, but you certainly can find out a way to beat it after several times of retry. At first I hate that I must start over again and again, but I certainlly get better and start to thinking about resources management and saving my bullets. This certainly reminds me of the old Resident Evil, and this one is in great quality. Should I be the spoiler that I love the hidden room in this game. At first I thought the hidden room is impossible to break, but I eventually got the nice upgrade without taking any damage. Good Job, thanks a lot for your work! By the way, I hope that it could have a saving feature so that I don't need to start all over again after I quit the game.

Last release v1.0.014 has checkpoints between each major section.
Adding 2 more checkpoints to the game now.
Episode 2 will introduce a more robust saving feature.

(Edited 1 time) (+1)

This is amazing guys ! Kinda difficult I must say, even if I'm used to play such games as Resident Evil early series. But YOU managed to create what I had in mind for years now ! :) Thanks a lot !

(Edited 1 time)

Awesome! Thanks for the kind words, it means a lot to us.

That downstairs area can be a real pain in the ass, as there is no save until the [REDACTED]. We'll be updating the save system soon in a few important ways. Can't promise it'll make the enemies any easier though!

(+1)

For sure I don't want them to be any easier. But for now, I guess I have to learn by heart where are ammo and plants to do my travel, which is more like puzzle than action thing ;) A save feature would for sure make things more engaging !

(+1)

Btw I loved The this game. I Gave It 4 stars in rating

(+2)

Will there ever be a Linux version?

(+1)

This week I'm working on OSX & Linux versions.

Just need to set up test environments.

(+1)

cool! Looking forward for it :)

Linux build is now available.

(+1)

cool! Gonna check it out whenever I wake up. Cheers!